Oster's issues with Nintendo extend from Beamdog's WiiWare port of MDK 2. A 6,000 unit sales requirement before a developer receives payment - combined with a drawn-out certification process - soured Oster's feelings for WiiWare. He also noted that the Wii's "exceptionally low attach rate" is "bad for devs" and essentially makes the Wii "a toy."
We contacted Oster for clarification on Beamdog's experience with Nintendo. "It's pretty simple," he said.
Continue reading Beamdog: No Baldur's Gate for Wii U, bad Nintendo experience to blame
Beamdog: No Baldur's Gate for Wii U, bad Nintendo experience to blame originally appeared on Joystiq on Tue, 17 Apr 2012 14:00:00 EST. Please see our terms for use of feeds.Permalink | Email this | Comments]]>
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